September 19, 2026

Onward and upward

The first round of playtests is over. What now?

A breakdown of first-round feedback and next steps.

Performance

The game runs well right now, smoothly at 60FPS. To keep it that way when we polish it later on, some things need to change under the hood.

Already improved

Some feedback and graphics updates are in place already, others are in the code and part of the next demo:

Up next

Apart from performance, these things are up next:

So, doing all that means I stick my head up a keyboard for a bit. When all this is done and there's a new playable demo, it'll be posted here.