Work in progress

roadmap

Where hoop is heading next.

now · desktop playtest round 2

playtest round 2

High scores are in: play offline, or sign in to compete on shared boards for your game mode and arena class. Weekly, monthly, yearly, and all-time views keep the competition moving.

Now we’re putting the current desktop game through another proper round of playtesting: looking for the rough edges, surprises, and moments worth strengthening before the next layer arrives.

What is in place

The desktop game has its core mechanics, rewards, tutorial, performance foundation, installers, local and shared high scores, replay viewing, and score review. This playtest round is about seeing how that whole game holds together in real hands.

Mobile builds are off the roadmap for now. We can return to them later without letting them distract from making the desktop game genuinely good.

Roadmap

  1. Desktop playtest round 1 — complete. Established the early desktop game and identified the work that mattered next.
  2. Core mechanics and rewards — complete. Built the tutorial, performance foundation, game modes, mechanics, rewards, and installers.
  3. Trusted high scores — complete. Offline and shared boards, rolling periods, arena classes, replays, account controls, and score review are in place.
  4. Desktop playtest round 2 — now. Put the complete current game through its paces before moving to the next creative layer.
  5. Sound — next. Build the game's sound cues and musical identity.
  6. Visual finish. Finalize menus, textures, and the last layer of polish.
  7. Release readiness. Complete the final playtests, platform checks, and launch review.

Clearer first. Stronger through play. Sound next. Polished last.